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<div style="width:85%;">This is a list of Shield devices that are available in the game (you can add more Shield types to the category by using the [[Template:Shield]]). |
<div style="width:85%;">This is a list of Shield devices that are available in the game (you can add more Shield types to the category by using the [[Template:Shield]]). |
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+ | <div style="height:5px;"> </div>Shields cannot be repaired in the Astral, you need to return to the hangar in order to do that. |
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− | Shields cannot be repaired in the Astral, you need to return to the hangar in order to do that. |
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⚫ | <div style="height:5px;"> </div>When choosing the combination of shields, it is important to have a balance between their Power and Recovery rate. Higher Power is important for front and rear shields - rear shield will usually take the most damage, while the front will need to withstand a lot of damage if you decide to ram a demon (or to provide additional Power for Balancing shields through the Visor). Higher Recovery Rate is more important to the side shields - they will usually need to be restored fast after a cannon fight. Different players use different combinations according to their tactics. |
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⚫ | When choosing the combination of shields, it is important to have a balance between their Power and Recovery rate. Higher Power is important for front and rear shields - rear shield will usually take the most damage, while the front will need to withstand a lot of damage if you decide to ram a demon (or to provide additional Power for Balancing shields through the Visor). Higher Recovery Rate is more important to the side shields - they will usually need to be restored fast after a cannon fight. Different players use different combinations according to their tactics. |
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+ | <div style="height:5px;"> </div>'''Characteristics:''' |
− | '''Characteristics:''' |
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*'''Weight:''' weight of the device (affects the speed of the ship) |
*'''Weight:''' weight of the device (affects the speed of the ship) |
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*'''Power:''' the amount of damage that can be absorbed by the shield (if the shield power drops to zero, it will no longer absorb damage) |
*'''Power:''' the amount of damage that can be absorbed by the shield (if the shield power drops to zero, it will no longer absorb damage) |
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*'''Recovery Rate:''' the amount of Power that is automatically restored every second |
*'''Recovery Rate:''' the amount of Power that is automatically restored every second |
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− | *'''Energy Consumption:''' the amount of reactor energy consumed for every point of recovered Power |
+ | *'''Energy Consumption:''' the amount of reactor energy consumed for every point of recovered Power |
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|style="text-align:left; text-indent:10px;"|[[Glittering Astral Shield]]||4.025||8694||34.5||0.35||[[Unusual Shiny Shield Crystal|Unusual Shiny]] |
|style="text-align:left; text-indent:10px;"|[[Glittering Astral Shield]]||4.025||8694||34.5||0.35||[[Unusual Shiny Shield Crystal|Unusual Shiny]] |
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− | |style="text-align:left; text-indent:10px;"|[[Massive Astral Shield]]||3.5|| |
+ | |style="text-align:left; text-indent:10px;"|[[Massive Astral Shield]]||3.5||9560||30||0.35||[[Shiny Shield Crystal|Shiny]] |
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|style="text-align:left; text-indent:10px;"|[[Pulsating Astral Shield]]||3||6480||36||0.39||[[Glowing Shield Crystal|Glowing]] |
|style="text-align:left; text-indent:10px;"|[[Pulsating Astral Shield]]||3||6480||36||0.39||[[Glowing Shield Crystal|Glowing]] |
Revision as of 13:00, 21 November 2010
This is a list of Shield devices that are available in the game (you can add more Shield types to the category by using the Template:Shield).
Astral Shields protect the ship from incoming fire by absorbing most of the damage (some damage will always pass through the shields and hit the hull). Each Shield costs 37 50 to create.
Shields cannot be repaired in the Astral, you need to return to the hangar in order to do that.
When choosing the combination of shields, it is important to have a balance between their Power and Recovery rate. Higher Power is important for front and rear shields - rear shield will usually take the most damage, while the front will need to withstand a lot of damage if you decide to ram a demon (or to provide additional Power for Balancing shields through the Visor). Higher Recovery Rate is more important to the side shields - they will usually need to be restored fast after a cannon fight. Different players use different combinations according to their tactics.
Characteristics:
- Weight: weight of the device (affects the speed of the ship)
- Power: the amount of damage that can be absorbed by the shield (if the shield power drops to zero, it will no longer absorb damage)
- Recovery Rate: the amount of Power that is automatically restored every second
- Energy Consumption: the amount of reactor energy consumed for every point of recovered Power
You can sort the table by clicking on the icons.
Shield | Weight | Power | Recovery Rate | Energy C. | Crystal |
Astral Shield | 2.5 | 5400 | 30 | 0.35 | |
Epic Astral Shield | 3.306 | 7142 | 39.7 | 0.26 | Perfect Glowing |
Epic Massive Astral Shield | 4.629 | 9998 | 39.7 | 0.26 | Perfect Glowing |
Glittering Astral Shield | 4.025 | 8694 | 34.5 | 0.35 | Unusual Shiny |
Massive Astral Shield | 3.5 | 9560 | 30 | 0.35 | Shiny |
Pulsating Astral Shield | 3 | 6480 | 36 | 0.39 | Glowing |
Resilient Astral Shield | 2.875 | 6210 | 48.3 | 0.38 | Unusual Glowing |
Shimmering Astral Shield | 2.5 | 5400 | 42 | 0.38 | Shiny |
Rare Massive Astral Shield | 3.45 | 7452 | 41.4 | 0.39 | Unusual Glowing |
Rare Shimmering Astral Shield | 2.012 | 4347 | 41.4 | 0.39 | Unusual Sparkling |
All items (41)
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