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This is a list of Visor devices that are available in the game (you can add more visor types to the category by using the Template:Visor).

Visor operators can monitor the status of their own or enemy ships and demons, as well as perform important actions when a battle doesn't go as planned. They can also scan the hub to reveal any demons that are too far to be detected normally.

Visors have two modes, normal that shows the positions of the ships and demons, and Zoom-in (target) mode that shows the health status of all devices of the ship or the targeted enemy. Certain features can only be activated when the visor is zoomed-in on a demon or an enemy ship.

All features except Scan Hub require Astral Emanations (Astral emanations) to be activated, while they also have separate cooldowns. The cooldowns of Visor features increase in deeper layers of Astral (double length in the second layer).

When choosing a Visor, it is usually preferable to take one with both Intense Cooling and Balance Shields features. Intense Cooling can be used to cool down the reactor when it is overheating, which can have disastrous consequences. Shield Boost is used when one of the shields has almost ran out of Power, and instantly restores it to full Power.

Visor features usualy require excellent teamwork and timing to work properly. If Intense Cooling is not activated fast enough, the reactor will shut down, and the visor features will no longer work, since the Visors require energy to operate. When using Shield Boost, the Visor operator should be communicating with players that are responsible for shield repairs - if they both try to repair the same shield, they will waste emanations and energy.

Visors can be found as loot in Copper sectors.

Characteristics:

  • Strength: durability (hitpoints) of the device
  • Weight: weight of the device (affects the speed of the ship)

Possible Features:

  • Scan Hub: scans the hub for demons or ships, briefly highlighting the locations of demons beyond the regular detection range. It doesn't consume energy, contrary to what the tooltip description says. Available on all Visors.
  • Diversionary Shot (20Astral emanations): paralyzes an astral demon, or disables the reactor on an enemy ship (90 seconds cooldown). Requires target.
  • Sharp Turn (15Astral emanations): quickly turns the ship 180o (1 minute cooldown). This feature was originally created for testing purposes, though later the developers decided to leave it in the game.
  • Intense Cooling (30Astral emanations): Removes 50% of the reactor's heat load (1 minute cooldown).
  • Shield Boost (25Astral emanations): repairs the most damaged Astral shield (30 seconds cooldown).
  • Energy Discharge (50Astral emanations): decreases health of an Astral Demon by 30% (5 minutes cooldown). Requires target.
  • Energy Outbreak (60Astral emanations): inflicts damage to 6 demons in 400 yard radius (5 minutes cooldown). Damage increases with higher generation Visors.
  • Local Jump (75Astral emanations): teleports the ship to a position within 300 meters of the target (5 minutes cooldown). 400 yard range. Requires target.

You can sort the table by clicking on the Sorting icons.

Marker-empty Visor Strength Weight Features
Marker-greenUp-to-date Visor I 500 1 -
Marker-greenUp-to-date Balancing Visor I 500 1 Scan Hub
Shield Boost
Energy Outbreak
Marker-greenUp-to-date Cooling and Reversal Visor I 575 1.15 Scan Hub
Sharp Turn
Intense Cooling
Energy Discharge
Marker-greenUp-to-date Pirate's Visor I 500 1 Diversionary Shot
Local Jump
Marker-greenUp-to-date Pirate's Cooling Visor I 575 1.15 Diversionary Shot
Local Jump
Intense Cooling
Marker-greenUp-to-date Reversal Visor I 500 1 Sharp Turn
Energy Discharge
Marker-greenUp-to-date Pirate's Balancing and Reversal Visor I 661 1.32 Sharp Turn
Shield Boost
Diversionary Shot
Energy Discharge
Local Jump
Marker-greenUp-to-date Pirate's Cooling and Reversal Visor I 661 1.32 Sharp Turn
Diversionary Shot
Intense Cooling
Energy Outbreak
Local Jump
Marker-greenUp-to-date Pirate's Cooling and Balancing Visor I 661 1.32 Shield Boost
Diversionary Shot
Intense Cooling
Energy Outbreak
Local Jump
Marker-greenUp-to-date Cooling, Balancing, and Reversal Visor I 661 1.32 Sharp Turn
Shield Boost
Intense Cooling
Energy Discharge
Energy Outbreak
Marker-greenUp-to-date Cooling and Balancing Visor III 1017 2.03 Scan Hub
Shield Boost
Intense Cooling
Energy Outbreak

All items (21)

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