| The Third Portal | |
|---|---|
| Start | Adam Verkhovin |
| End | Adam Verkhovin |
| Level | 39 |
| Type | World Mystery - The Demonic Threat (Empire), Party |
| Category | Yazes Shard |
| Experience | 1225 |
| Reputation | 500 Imperial Sentinels Reputation |
| Rewards | Longbow of the United Array or Battlestar of the United Array or Greatstaff of the United Array or Greatsword of the United Array 64 |
| Previous | Monitoring the Demons and The Orc's Verdict |
| Next | The Cultists' Key |
| Database | ![]() |
- Listen up. After some written correspondences Rogneda Boykova and I have put together a plan. We know that there are meny demons and cultists waiting in the portal dimension until they're ordered to attack.
- Out of the three portals on this allod, one is in the League Settlement, one is in the Imperial Settlement, and one is near the Demonic Gates. The first two have already been sealed, leaving only the third one open. If we seal that one as well, all who remain inside the portal dimension will be trapped there forever.
- Take this artifact. It's tuned to the demonic portals and with the help of our mages as well as League paladins it can be used to seal one.
- Use the signal flare at the portal near the Demonic Gates so that us as well as the League will know when to channel our power into it. Then use the artifact and hold it near the portal until their spells are finished - it should take about five minutes.
- Unfortunately, holding the artifact is going to be very exhausting. In fact, you might not even be able to move. On top of that, the enemy is certain to try and destroy the artifact. Make sure to bring your most trusted friend to help you during this mission.
Task[]
Use the Signal Flare, activate the Empowered Artifact, and channel the artifact's power for 5 minutes to seal the demonic portal. Search the defeated demons' bodies for anything useful and return to Adam Verkhovin.
Completion[]
- Hurray! The protal's finally sealed! Well done! Traditionally, pacts with the enemy can only be made with the consent of Yasker himself. However, this situation was critical. We had to work with the League. They could have crushed both out settlements and then flooded into our cities, destroying the world as we know it!
- In light of all that has happened, I hope Yasker forgives my actions. Even if he does not, I will stand by my decision and never regret it! We did what had to be done.
Rewards[]
- 1225 XP
- Longbow of the United Array or Battlestar of the United Array or Greatstaff of the United Array or Greatsword of the United Array
- 500 Imperial Sentinels Reputation
Notes[]
- Only one person from the group needs to use both the Signal Flare and the Artifact (it will count as completed objective for the whole party). Then she should stand still for five minutes (until the channeling is complete) with other party members protecting her.
- Three waves of demons will attack and then the boss Dominique de Doucer will appear. He is using crowd control spells - fear for the whole party - and throws the party members away from him. The key (last quest objective) is drop from this boss.
- Warning: the boss with disappear if you fail to kill him in certain time, so this quest requires strong party that can kill him quickly. It is also recommended to loot his body as soon as possible, because the loot also tends to disappear quickly.

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