Ok the basics of Herbalism are here. With time we can add or link maps for skill leveling and such (depending on what contents will the herbs page end up with). I loosely followed the Mining article as a template for this one.--IcecreamKitten 22:48, March 10, 2010 (UTC)
Node animation image[]
I'm not too fond of the animated image that I put in there, but I think it gives a good idea of what the node looks like, for it's file size.
I can make a better quality one of course (or even the full animation with no quality loss or choppiness), but it will have much larger file size.--IcecreamKitten 22:48, March 10, 2010 (UTC)
Tables[]
I used a more subtle border for the tools table, since I think the white one in the mining aticle pops out too much. I can change it to that one, though.--IcecreamKitten 22:48, March 10, 2010 (UTC)
nodes[]
as i play though Allod ill do my best to map the herb nodes of each zone I visit.Posted darkwater today it's pretty accurate.Rohawn1 02:49, April 6, 2010 (UTC)
- Very nice work :) What program are you using? If you have Photoshop or a program that handles .psd files, I can upload the map files I've created to make things easier. If not, you can use this marker (opening it in your image editor and copy pasting should work): --IcecreamKitten 08:52, April 6, 2010 (UTC)